Pillars

The Pillars of Civilization are the spectrum of philosophical integration and nature of power and magic in Arcanoria. All Civilizations embody a position within these pillars that determines their relative standing, it mirrors the real left vs right and authoritarian vs liberty axis of the real life political spectrum but it places the question on the nature of power and music, its distribution, and its very origin.

Axis 1: "Is power found in us, in the spirit of Humanity and its creator, or in nature, and the very unknown distance of the great beyond?"

This dictates the relationship to the divine, and how existence finds symbiosis with nature at the cost of safety, unpredictability, and active predation.

Aureus Pillar: It is found in Humanity and its indomitable spirit to bend with Mastery Over Chaos its own fate. Believing in salvation beyond the creator of Humanity, the Auric Aria is equal parts suicidal and misguidedly naive. To hear inward is to be confident in the composition of Humanity.

Axis 2: "Should this power belong in the virtuous solo of a few or in the resonant orchestra of the voices of the many?"

This dictates how many Spellweavers exist in the population and how many people trigger a Motif Awakening. Less Spellweavers means that the ones that exist have much more powerful because the total raw magical power is divided by less.

Regalia Pillar: It belongs in the power of a few very potent Spellweavers at the top of the hierarchy of Civilization that dictate the fate on the course of Legends and Great Spellweavers to direct Humanity. It is the individual performance that should create very powerful Spellweavers at the cost that not everyone is a Spellweaver. The best part of a song is the masterful solo amidst the performance.

Waltz Pillar: It belongs in the power of the many, where every human should have democratized access to Spellweaving, focusing on the voice of justice and under the veil of collaboration to channel potency through a Civilization of communal identity where all of Humanity has equal access to magic. The best part of a song is when all the instruments in the orchestra resonate together at once.

The axis functions to determine directly government types, alignment, religion, societal hierarchies, and priorities. All Civilizations differ based on their relative standing, and the extremes can become Fanatical. They are tiered in 7 categories from 0 for centrism, and 1 to 3 for being leaning, the whole standings are Centrist, Leaning, Pure Pillar, and Fanatical, for example:

Fanatical is only available after realizing The Truth of Arcanoria.

FANATIC WALTZWALTZWALTZ LEANINGCENTRISTREGALIA LEANINGREGALIAFANATIC REGALIA
3210123
FANATIC RADICALRADICALWALTZ + CHORUSTRUE CHORUSREGALIA + CHORUSRADICALFANATIC RADICAL3FANATIC CHORUS
RADICALWALTZ + CHORUSWALTZ + CHORUSCHORUS LEANINGREGALIA + CHORUSREGALIA + CHORUSRADICAL2CHORUS
WALTZ + CHORUSWALTZ + CHORUSWALTZ + CHORUS CENTRISTCHORUS CENTRISTREGALIA + CHORUS CENTRISTREGALIA + CHORUSREGALIA + CHORUS1CHORUS LEANING
TRUE WALTZWALTZ LEANINGWALTZ CENTRISTTRUE CENTRISTREGALIA CENTRISTREGALIA LEANINGTRUE REGALIA0CENTRIST
WALTZ + AUREUSWALTZ + AUREUSWALTZ + AUREUS CENTRISTAUREUS CENTRISTREGALIA + AUREUS CENTRISTREGALIA + AUREUSREGALIA + AUREUS1AUREUS LEANING
RADICALWALTZ + AUREUSWALTZ + AUREUSAUREUS LEANINGREGALIA + AUREUSREGALIA + AUREUSRADICAL2AUREUS
FANATIC RADICALRADICALWALTS + AUREUSTRUE AUREUSREGALIA + AUREUSRADICALFANATIC RADICAL3FANATIC AUREUS

The back and forth creates a complex political climate that is embodied by the very Legends directing its ability to exist arguing for the very nature and essence of magic, power, Spellweaving, hierarchy, and how Civilization should be built.